"Please don't talk about it" series of exhibitions is accompanied by the new year of UDW; ushering in the second season. As mentioned last year, when art, culture, and technology are integrated, the future will be revealed in a clearer light. The relative balance between price and value in the future must be based on consensus. For the industry that has just experienced deep bearishness, native players have deeply realized that a purely virtual consensus cannot support a stable market at all. They have begun to expand the corresponding relationship in the physical field; and the entry of big players from the traditional Web2 industry has directly adopted the method of binding quantifiable physical rights and virtual values to each other, thereby attracting a large number of traditional users. this emerging field. *
*When we stand together at the intersection of science and technology and humanities, a wonderful entanglement relationship has formed between the virtual and the real. Literature and art are no longer so illusory, and technology is no longer so cold and real. All this is just like in ancient times. In the philosophical speculation of Zhuang Zhou's "Dream of Butterflies", it seems that there is no longer a clear boundary between reality and illusion, and there is no need to have a clear boundary. *
*The "Pizza Day" more than ten years ago is still talked about by the public, which proves that the combination of reality and reality is the basis for maximizing consensus. If you are still in a dream and do not want to wake up, please don't talk about Web3. *
——Curator JΛMΞS;Li Zheng@CHOCO;1;ATE
*Picture (on-site midground picture)
One year after "Please Don't Talk About Metaverse", which debuted at "UDW" in 2022, became a popular exhibition, the second season of "Please Don't Talk About Web3" made the "Please Don't Talk" series gradually come out of the unique IP style content. The eye-catching and playful exhibition name, Web2; and Web3; the interweaving of worlds, the overlapping of mass and niche consumption, people with half-knowledge, are swept by this wave, living and traveling in two worlds.
The purpose of this exhibition is to spark discussions and not rush to conclusions. At the multi-directional intersection of technology, economy, and culture today, art is a social ideology that reflects social life by shaping images, and as one of the art categories The digital art, which is essentially a work focused on visual purposes, stimulates multi-sensory experience through the most intuitive visual, thereby triggering the ripples of individual emotions and consciousness. Through the mix and match of digital art works and traditional art works, this exhibition resonates with 1;2; artists and 4; 8; works of art to arouse everyone's thinking and discussion on the status quo of the industry.
"Please don't talk about Web3" exhibition key works introduction
01;Mr Doodle Digital Artwork
Mr Doodle was born in 1;994; he initially started out with doodles on his parents' furniture, eventually filling his entire bedroom, until he realized that home wasn't a big enough canvas and started painting at local fast food restaurants and school Graffiti on the walls. Mr Doodle started gaining recognition in the art world in 2017; he was at the forefront of a new wave of art, taking the online art community by storm with a massive social media following. As a true millennial artist, his work sparks our discussion of contemporary art. Mr Doodle stated: "When I created Doodle House, I graffitied many characters on the walls, floors, ceilings and furniture of each room. I called these; 260; characters "residents". In the peaceful DoodleLand, the residents live happily ever after, until they hear that my mischievous brother Mas, aka Dr Scribble, has used his doodle machine to generate an army of;100; Army, going to attack and take the Doodle House!! Luckily I also created a team of ;640; brave "guards" to protect the Doodle House from Mas and his raiders. If you choose to have a "DoodleHead", you will get one of the characters at random. Will you be a peaceful resident? Or a brave guard? Or a cunning intruder? "
*Pictures (multiple pictures of on-site works)
0;2; Takashi Murakami's wonderful collision of fiction and reality
"What happened to CloneX #3487 in UDW" is a digital image work created by the digital artist group JΛMΞS & KΞNJI, inspired by the panda necklace worn by the characters in the digital work CloneX;#3487; site created. This digital work and the parallel easel painting - Takashi Murakami's "Untitled" form a live collision between virtual and reality.
03;Fang Lijun's virtual and real exploration based on ceramic materials
By displaying the NFT series works of Chinese contemporary artist Fang Lijun-Elemental by Fang Lijun and his physical ceramic prints, the artist's two-way exploration and research based on the special material of ceramics is reproduced. He has always regarded ceramics as an exploration of materiality The medium of flexibility and flexibility fully demonstrates its cynical and vigorous artistic vitality.
*Picture (on-site work picture)
上:Elemental by Fang Lijun
下:What happened to CloneX #3487 in UDW by JΛMΞS & KΞNJI
0;4; "U; Realm" directly reaches your imagination
The Web3 technology exhibition hall of the "U Jing" online exhibition hall specially invites the co-curator of the digital and art section of this U Design Week, a deep cultivator in the NFT field, and a new generation of collectors JΛMΞS Li Zheng@CHOCO;1;ATE, and "U "Environment" team jointly planned and completed. "Bored Ape Yacht Club", which is the most well-known Web3 native IP Bored Ape Yacht Club (BAYC), its core member #8644; this time will be an important NPC, bringing you a unique experience during the exhibition journey experience.
*Pictures (pictures of live works; 1; pieces)
0;5; Hong Kong's "Godfather of Trends" Ge Minhui and well-known artist Deng Zhuoyue complement each other
In this exhibition, Ge Minhui, the "Godfather of Trends" from Hong Kong, specially presents his digital installation work "RelaZzz X HEROIC KOGIANT", which is composed of an art installation and a video work. The works of artist Deng Zhuoyue integrate east and west, creating A Shoppin' Baby series with traditional Chinese New Year pictures as elements, hoping to show the influence of modern trend culture on young people with cute characters. In 2021; based on "A Shoppin' Baby", the artist integrated the characteristic images of different ethnic groups in China. While promoting traditional culture, he turned "56" ethnic groups into artistic symbols with modern and simple graphics.
*Pictures (2 pictures of live works; pieces)
0;6;VBS x;CHOCO;1;ATE;Co-branded;BAYC;Boring Ape digital asset airdrop
Created jointly by VBS and CHOCO;1;ATE, with BAYC #8644; as the image, and based on VBS; co-creating a digital asset airdrop of the boring ape virtual headgear that can be repackaged and has the "AR" function.
*Picture (on-site work picture)
Is there a real boundary between virtual and reality? In the future world, is the time and space blurred between reality and reality? Have we stepped into the realm of illusory reality, and it gradually becomes clear in the haze: "When the fake is real, the real is also fake, and there is nothing to do, and there is nothing."?
Special thanks (in alphabetical order):
Next Generation Culture / Daniel Arsham
Dorophy Tang / Ge Minhui; Eric Kot
JΛMΞS & KΞNJI & PUЏUЏΞ
Triumph Gallery / Outland / Pearl Lam Galleries
POPMART / RelaZzZ / SAMSUNG
Wei Wei @DegenToonz; Chinese Community
About;UDesign;Week
U; Design Week is a platform and event activity created by the Alibaba design team at a specific time node, based on the accumulation of digital capabilities and platform-based business connections, and collaborative design ecology, from professional, commercial, and industrial, aiming to help design Innovation drives industrial revitalization and accelerates the transition from Made in China to Created in China.
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"Please don't talk about Web3" exhibition unveiled at U Design Week 2023
*Picture (exhibition poster)
*When we stand together at the intersection of science and technology and humanities, a wonderful entanglement relationship has formed between the virtual and the real. Literature and art are no longer so illusory, and technology is no longer so cold and real. All this is just like in ancient times. In the philosophical speculation of Zhuang Zhou's "Dream of Butterflies", it seems that there is no longer a clear boundary between reality and illusion, and there is no need to have a clear boundary. *
*The "Pizza Day" more than ten years ago is still talked about by the public, which proves that the combination of reality and reality is the basis for maximizing consensus. If you are still in a dream and do not want to wake up, please don't talk about Web3. *
——Curator JΛMΞS;Li Zheng@CHOCO;1;ATE
*Picture (on-site midground picture)
One year after "Please Don't Talk About Metaverse", which debuted at "UDW" in 2022, became a popular exhibition, the second season of "Please Don't Talk About Web3" made the "Please Don't Talk" series gradually come out of the unique IP style content. The eye-catching and playful exhibition name, Web2; and Web3; the interweaving of worlds, the overlapping of mass and niche consumption, people with half-knowledge, are swept by this wave, living and traveling in two worlds.
The purpose of this exhibition is to spark discussions and not rush to conclusions. At the multi-directional intersection of technology, economy, and culture today, art is a social ideology that reflects social life by shaping images, and as one of the art categories The digital art, which is essentially a work focused on visual purposes, stimulates multi-sensory experience through the most intuitive visual, thereby triggering the ripples of individual emotions and consciousness. Through the mix and match of digital art works and traditional art works, this exhibition resonates with 1;2; artists and 4; 8; works of art to arouse everyone's thinking and discussion on the status quo of the industry.
"Please don't talk about Web3" exhibition key works introduction
01;Mr Doodle Digital Artwork
Mr Doodle was born in 1;994; he initially started out with doodles on his parents' furniture, eventually filling his entire bedroom, until he realized that home wasn't a big enough canvas and started painting at local fast food restaurants and school Graffiti on the walls. Mr Doodle started gaining recognition in the art world in 2017; he was at the forefront of a new wave of art, taking the online art community by storm with a massive social media following. As a true millennial artist, his work sparks our discussion of contemporary art. Mr Doodle stated: "When I created Doodle House, I graffitied many characters on the walls, floors, ceilings and furniture of each room. I called these; 260; characters "residents". In the peaceful DoodleLand, the residents live happily ever after, until they hear that my mischievous brother Mas, aka Dr Scribble, has used his doodle machine to generate an army of;100; Army, going to attack and take the Doodle House!! Luckily I also created a team of ;640; brave "guards" to protect the Doodle House from Mas and his raiders. If you choose to have a "DoodleHead", you will get one of the characters at random. Will you be a peaceful resident? Or a brave guard? Or a cunning intruder? "
*Pictures (multiple pictures of on-site works)
0;2; Takashi Murakami's wonderful collision of fiction and reality
"What happened to CloneX #3487 in UDW" is a digital image work created by the digital artist group JΛMΞS & KΞNJI, inspired by the panda necklace worn by the characters in the digital work CloneX;#3487; site created. This digital work and the parallel easel painting - Takashi Murakami's "Untitled" form a live collision between virtual and reality.
03;Fang Lijun's virtual and real exploration based on ceramic materials
By displaying the NFT series works of Chinese contemporary artist Fang Lijun-Elemental by Fang Lijun and his physical ceramic prints, the artist's two-way exploration and research based on the special material of ceramics is reproduced. He has always regarded ceramics as an exploration of materiality The medium of flexibility and flexibility fully demonstrates its cynical and vigorous artistic vitality.
*Picture (on-site work picture)
上:Elemental by Fang Lijun
下:What happened to CloneX #3487 in UDW by JΛMΞS & KΞNJI
0;4; "U; Realm" directly reaches your imagination
The Web3 technology exhibition hall of the "U Jing" online exhibition hall specially invites the co-curator of the digital and art section of this U Design Week, a deep cultivator in the NFT field, and a new generation of collectors JΛMΞS Li Zheng@CHOCO;1;ATE, and "U "Environment" team jointly planned and completed. "Bored Ape Yacht Club", which is the most well-known Web3 native IP Bored Ape Yacht Club (BAYC), its core member #8644; this time will be an important NPC, bringing you a unique experience during the exhibition journey experience.
*Pictures (pictures of live works; 1; pieces)
0;5; Hong Kong's "Godfather of Trends" Ge Minhui and well-known artist Deng Zhuoyue complement each other
In this exhibition, Ge Minhui, the "Godfather of Trends" from Hong Kong, specially presents his digital installation work "RelaZzz X HEROIC KOGIANT", which is composed of an art installation and a video work. The works of artist Deng Zhuoyue integrate east and west, creating A Shoppin' Baby series with traditional Chinese New Year pictures as elements, hoping to show the influence of modern trend culture on young people with cute characters. In 2021; based on "A Shoppin' Baby", the artist integrated the characteristic images of different ethnic groups in China. While promoting traditional culture, he turned "56" ethnic groups into artistic symbols with modern and simple graphics.
*Pictures (2 pictures of live works; pieces)
0;6;VBS x;CHOCO;1;ATE;Co-branded;BAYC;Boring Ape digital asset airdrop
Created jointly by VBS and CHOCO;1;ATE, with BAYC #8644; as the image, and based on VBS; co-creating a digital asset airdrop of the boring ape virtual headgear that can be repackaged and has the "AR" function.
*Picture (on-site work picture)
Is there a real boundary between virtual and reality? In the future world, is the time and space blurred between reality and reality? Have we stepped into the realm of illusory reality, and it gradually becomes clear in the haze: "When the fake is real, the real is also fake, and there is nothing to do, and there is nothing."?
Special thanks (in alphabetical order):
Next Generation Culture / Daniel Arsham
Dorophy Tang / Ge Minhui; Eric Kot
JΛMΞS & KΞNJI & PUЏUЏΞ
Triumph Gallery / Outland / Pearl Lam Galleries
POPMART / RelaZzZ / SAMSUNG
Wei Wei @DegenToonz; Chinese Community
About;UDesign;Week
U; Design Week is a platform and event activity created by the Alibaba design team at a specific time node, based on the accumulation of digital capabilities and platform-based business connections, and collaborative design ecology, from professional, commercial, and industrial, aiming to help design Innovation drives industrial revitalization and accelerates the transition from Made in China to Created in China.